Thysbelon.Logo of a Hummingbird moth.

My Approach to Making SiIvagunner High Quality Rips

I'm Thysbelon. I make SiIvagunner rips as a hobby. So far, two rips I've made have been accepted and uploaded onto the SiIvagunner channel. I want to share my methods and personal preferences when making SiIvagunner rips.

My methods are different from the popular ones. I'll first start with some brief paragraphs on my background in music and tech and my preferences for music software, to explain why I use the ripping methods that I do.

My Music and Tech Background

Music

I first...

Pokémon Legends: Z-A: Mega X and Y Shapes Analysis

I'm a big fan of TAHK0's video "Almost all Mega Pokemon are X and Y shaped". TAHK0 is planning on uploading a new video that goes over each new Mega Evolution introduced in Legends Z-A and Mega Dimensions, but I still did my own shapes analysis of the new Megas anyway just for fun.

I noticed something about the shapes of Megas that I'm not sure TAHK0 has noticed yet. Near the end of his video, TAHK0 showed a list of...

Kirby: Canvas Curse / Power Paintbrush All Instruments Soundfont

Download the Kirby: Canvas Curse / Power Paintbrush All Instruments Soundfont

I used VGMTrans 1.3 (the latest version as of writing this) to convert all of the sound banks in Kirby: Canvas Curse to Soundfont, then I used the Soundfont editor Polyphone to copy and paste every instrument from every soundfont into one soundfont.

This soundfont should work with every song in the game (except the AGBK songs, which are copied from previous Kirby games). This soundfont should also make it easier to make arrangements in the style of Kirby: Canvas Curse.

Because I just used copy and paste to combine the instruments, there shouldn't be any reduction in quality.

Perfecting the Modification of Game Boy Music

It always seemed strange to me that the most popular way for music mashup artists to modify Game Boy music is to import it into FamiTracker, a program that is designed for Famicom music, not Game Boy music!

At first, I considered just modifying the program that people were already using, as I have done many times in the past. I noticed that this program converted Game Boy APU register writes into FamiTracker commands; but the fact that it just converted right from one format to another, and the fact that the Game Boy registers were unlabeled in the code, would have made it difficult to modify.

So I decided to make my own program, to convert Game Boy APU register writes into an editable format.

At first, I converted the Game Boy music into Furnace tracker files, because Furnace already has a Game Boy sound synthesis engine.

However, after I finished the program, I realized that a tracker format was a suboptimal format to convert to.

In order to be easy to work with, a tracker file shouldn't play any faster than 60 rows per second; but many Game Boy songs have effects happening faster than 60 times a second. This made songs sound very inaccurate after being converted.

In order to convert the songs accurately, I had to use midi. Thus, I created gbs2midi.

And, in order to synthesize the midi, I created Nelly GB.

I hope you find my programs useful. 😊

Yule Log Layer Cake (Yule Stump) Recipe

A cake coated in ganache with vertical lines down the side, and topped with chopped walnuts.

Hello!

I enjoyed my Christmas. I took a little break from programming to spend time with family, and bake sweets!

This year, I wanted to bake a Yule Log, but the whole rolling process felt too fussy, and I wanted the sponge cake and whipped cream filling to be more flavorful without just turning it into a chocolate cake.
So I decided to take a standard Yule Log recipe from Sally's Baking Addiction and modify it! I added cinnamon and nutmeg to the...

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